Mechanical engineering is a diverse subject that derives its breadth from the need to design and manufacture everything from small individual parts and devices (e.g., microscale sensors and inkjet printer nozzles) to large systems (e.g., spacecraft and machine tools). The role of a mechanical engineer is to take a product from an idea to the marketplace. In order to accomplish this, a broad range of skills are needed.
The mechanical engineer needs to acquire particular skills and knowledge. He/she needs to understand the forces and the thermal environment that a product, its parts, or its subsystems will encounter; to design them for functionality, aesthetics, and the ability to withstand the forces and the thermal environment they will be subjected to; and to determine the best way to manufacture them and ensure they will operate without failure. Perhaps the one skill that is the mechanical engineer’s exclusive domain is the ability to analyze and design objects and systems with motion.
The most likely cause is that prior to these profitable runs, was a period of mechanical-strategy-drawdown. Time and time again we see this pattern. The strategies have a short period of drawdown and everyone freaks out! So they quit, take a break, find another strategy, change their strategy or start skipping trades that don’t “feel good”. This is the WORST thing you can do when learning to trade a mechanical strategy.
Frontiers of Research
Since these skills are required for virtually everything that is made, mechanical engineering is perhaps the broadest and most diverse of engineering disciplines